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2.11.06

Fast graphics rendering in JavaScript

Spotted by Jeremy.

1 comment:

  1. <canvas> is nicer, I think. I have a rotating torus of 288 polygons at http://pobox.com/~kragen/sw/torus.html using <canvas>, doing all the math in JavaScript. And if <canvas> weren't so slow, I could do a few thousand, I think.

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