More from Dijkstra (see previous entry), this time on whether computing is a craft or a science. Of course, it is both. Spotted by Sebastian Fisher.
My somewhat elliptic title refers, of course, to the programmer; so much you may have guessed. What, in all probability, you could not have guessed, is that I have chosen to use the words "craftsman" and "scientist" in a very specific meaning: they have been chosen to characterize the results of two extreme techniques of education, and this luncheon speech will be devoted to a (be it short) discussion of their role in the education of programmers, in the teaching of programming. For the transmission of knowledge and skills both techniques have been used side by side since many centuries.